![]() ![]() ![]() It introduces obstacles including poison mushrooms, level warps that set the player farther back in the game, and gusts that redirect the player midair. The Lost Levels continues the difficulty progression from Super Mario Bros. Their abilities are differentiated for the first time: Luigi, designed for skilled players, has a longer time accelerating and slowing down, but has a higher jump height, while Mario is the opposite he has a faster time accelerating and slowing down, but has a lower jump height. Unlike the original, there is no two-player mode, but at the title screen the player chooses between Mario or Luigi. The player jumps between platforms, avoids enemies and obstacles, finds secrets (such as warp zones and vertical vines) and collects power-ups such as the mushroom (which makes Mario grow), the Fire Flower (which lets Mario throw fireballs), and the Invincibility Star. ![]() As in the original, Mario (or Luigi) ventures to rescue the Princess from Bowser. The Lost Levels is a 2D side-scrolling platform game similar in style and gameplay to the original 1985 Super Mario Bros., save for an increase in difficulty. Gameplay Screenshot of gameplay from the 1986 Japanese release, showing a poison mushroom It is remembered among the most difficult Nintendo games. The Lost Levels was the most popular game on the Disk System, for which it sold about 2.5 million copies. This sequel gave Luigi his first character traits and introduced the poison mushroom item, which has since been used throughout the Mario franchise. Journalists appreciated the game's challenge when spectating speedruns and recognized the game as a precursor to the franchise's Kaizo subculture in which fans create and share ROM hacks featuring nearly impossible levels. Reviewers viewed The Lost Levels as an extension of the previous game, especially its difficulty progression. The game has 32 levels across eight worlds and 20 bonus levels. The Lost Levels also introduces obstacles such as poison mushroom power-ups, counterproductive level warps, and mid-air wind gusts. The game adds a greater level of difficulty and Luigi controls slightly differently from Mario, with reduced ground friction and increased jump height. The Lost Levels is similar to its predecessor in style and gameplay, with players controlling Mario or Luigi to rescue Princess Peach from Bowser. The game has since been ported to the Game Boy Color and Game Boy Advance, along with being re-released through emulation for the Wii, Wii U, Nintendo 3DS, and Nintendo Switch. The game was renamed The Lost Levels and first released internationally in the 1993 Super Nintendo Entertainment System compilation Super Mario All-Stars. Nintendo of America deemed it too difficult for its North American audience and instead released an alternative sequel, also titled Super Mario Bros. 2, in 1988. (1985), the game was originally released in Japan for the Family Computer Disk System as Super Mario Bros. 2: For Super Players) is a 1986 platform game developed by Nintendo R&D4 and published by Nintendo. Super Mario Bros.: The Lost Levels (originally Super Mario Bros. ![]()
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